测试
Online EA 202.189.11.108:10040 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 33 · below 20 is lag, below 10 is badEntities
48 h range 116,645–120,310 · memory 3,146 MBUptime
10 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 05:39 UTC6d ago | 18 | – | running | 3 |
| Tue 20 Oct, 00:07 UTC9d ago | 20 | held half | 3.2 days | 0 |
| Thu 8 Oct, 23:30 UTC20d ago | 14 | halved by day 3 | 11 days | 0 |
| Thu 1 Oct, 23:57 UTC FW27d ago | 17 | halved by day 5 | 7 days | 0 |
| Fri 25 Sep, 00:18 UTC34d ago | 20 | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 23:29 UTC41d ago | 18 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 47/200
- 17/100
- 1/60
- 4/60
- 66/200
Quick answers
from the figures on this pageWipe timing
What happens on 测试 when wipe day comes?
The busiest point of its recent wipes drew 17 players on average. 32 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. When it didn't hold, by day 4 it fell below half.
What wipe timing does 测试 follow?
Once a month 测试 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 6 days 11 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on 测试?
Tags published by 测试, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 测试 appear in Rust Metrics lists and filters?
On Rust Metrics, 测试 sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
What position does 测试 hold among Rust servers?
Player hours over the last seven days put 测试 at #1,524, #153 in Asia, in the top 7% of all ranked servers.
What is the population on 测试?
1 of 100 slots are filled on 测试 right now. Check: players over seven days. Average 4, peak 18. The last 48 hours peaked at 01:00 UTC, averaging 5 players at that hour.
Operator and location
What location is 测试 hosted in?
Reading: location. The EA tag puts 测试 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.189.11.108:10040.
What Rust version is 测试 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by 测试. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for 测试?
Over the last 48 hours the average was 50 server fps; the floor was 33. Reading: 120,310 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,218 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is 测试, and is it online now?
Check: connection. 测试 is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 162 of 168 hours, or 96%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What settings and rules apply on 测试?
No gather rate appears in the name: 测试. The cap on groups is 6 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 测试?
Check: map. Procedural, size 4,250, seed 1482314174, generated by the game on 测试. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto 测试?
Press F1 in Rust and enter client.connect 202.189.11.108:10040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.