RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers109.95.32.197:28015
Online Full Queue Fresh wipe Wipe due No query

[EU/UA] | RustWar | Classic | Vanilla | Europe

Online EU 109.95.32.197:28015 checked 12m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,608 ×1000

Entities

48 h range 83,566–103,022 · memory 2,587 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,090top 18% · #1482 in EU
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory2,587MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU/UA] | RustWar | Classic | Vanilla | Europe when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. 22 hours after the wipe, the crowd peaked on the latest wipe.

When does [EU/UA] | RustWar | Classic | Vanilla | Europe wipe?

The only wipe for [EU/UA] | RustWar | Classic | Vanilla | Europe is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 13 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [EU/UA] | RustWar | Classic | Vanilla | Europe?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Europe is the browser category it sits in from [EU/UA] | RustWar | Classic | Vanilla | Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [EU/UA] | RustWar | Classic | Vanilla | Europe appear in Rust Metrics lists and filters?

On Rust Metrics, [EU/UA] | RustWar | Classic | Vanilla | Europe sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [EU/UA] | RustWar | Classic | Vanilla | Europe hold among Rust servers?

Player hours over the last seven days put [EU/UA] | RustWar | Classic | Vanilla | Europe at #4,090, #1,482 in Europe, in the top 18% of all ranked servers.

What is the population on [EU/UA] | RustWar | Classic | Vanilla | Europe?

0 of 50 slots are filled on [EU/UA] | RustWar | Classic | Vanilla | Europe right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 2 players, at 11:00 UTC over the last 48 hours.

Operator and location

Where does [EU/UA] | RustWar | Classic | Vanilla | Europe sit?

Reading: location. The EU tag puts [EU/UA] | RustWar | Classic | Vanilla | Europe in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 109.95.32.197:28015.

What Rust version is [EU/UA] | RustWar | Classic | Vanilla | Europe on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU/UA] | RustWar | Classic | Vanilla | Europe runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU/UA] | RustWar | Classic | Vanilla | Europe perform?

Check: fps. Average 68 server fps over the last 48 hours, low of 54. Within range. Reading: 103,022 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,288 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU/UA] | RustWar | Classic | Vanilla | Europe up, and how often does it stay up?

Reading: online. [EU/UA] | RustWar | Classic | Vanilla | Europe answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is [EU/UA] | RustWar | Classic | Vanilla | Europe configured, and what rules are in force?

Reading the name gives no gather rate for [EU/UA] | RustWar | Classic | Vanilla | Europe. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU/UA] | RustWar | Classic | Vanilla | Europe on?

Check: map. Procedural, size 4,250, seed 1798175239, generated by the game on [EU/UA] | RustWar | Classic | Vanilla | Europe. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join [EU/UA] | RustWar | Classic | Vanilla | Europe?

To join: start Rust, press F1 and type client.connect 109.95.32.197:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.