RUST METRICSFlight deck · live data
Data live Servers11,593 Players39,661 Populated2,860 Fresh wipes 3 h129 Scan5 min
‹ All servers109.93.248.163:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 109.93.248.163:28015 checked 5d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 1 /15

Players now

7% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,798top 53%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local server 261 wipe, and when?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 9 hours ago.

Tag meanings

How should you read the tags on Local server 261?

These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Local server 261?

Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Player count

What position does Local server 261 hold among Rust servers?

Ranking for Local server 261: #11,798 on seven-day player hours, top 53% of all ranked servers.

How full does Local server 261 get?

Reading for Local server 261: offline at this moment; last seen 5 days 13 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Where does Local server 261 sit?

No region tag on Local server 261. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 109.93.248.163:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2332, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Local server 261, and is it online now?

Local server 261 reports offline. The last reading came 5 days 13 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.

Rules and settings

What rules does Local server 261 enforce, and what are its settings?

Reading the name gives no gather rate for Local server 261. Check: group limit. None published. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. VAC is off. That is Valve's anti-cheat.

Connection

What do you do to join Local server 261?

Check: join. Open Rust, press F1, then enter client.connect 109.93.248.163:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
v2332
Protocol Protocol 2332: join only on the same game version.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Plugins or settings make this a modded server.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.