RUST METRICSFlight deck · live data
Data live Servers11,681 Players34,835 Populated2,855 Fresh wipes 3 h93 Scan5 min
‹ All servers109.41.177.27:28015
Offline Full Queue Fresh wipe Wipe due No query

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.27:28015 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,358top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [DEV] Blackout Monument Event Testserver follow?

To tell the rhythm of [DEV] Blackout Monument Event Testserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 5 hours ago the current world was made.

Tags

How should you read the tags on [DEV] Blackout Monument Event Testserver?

These are the tags [DEV] Blackout Monument Event Testserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [DEV] Blackout Monument Event Testserver?

These Rust Metrics lists carry [DEV] Blackout Monument Event Testserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?

Ranking for [DEV] Blackout Monument Event Testserver: #15,358 on seven-day player hours, top 69% of all ranked servers.

What player count does [DEV] Blackout Monument Event Testserver carry?

[DEV] Blackout Monument Event Testserver is not responding; status offline, last seen 6 days 15 hours ago. Check: player average. 0 over the last seven days.

Server

Where does [DEV] Blackout Monument Event Testserver sit?

No region tag on [DEV] Blackout Monument Event Testserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 109.41.177.27:28015.

What Rust version is [DEV] Blackout Monument Event Testserver on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [DEV] Blackout Monument Event Testserver. Matching protocol is required to join. Let Steam update your game.

What is the uptime on [DEV] Blackout Monument Event Testserver, and is it online?

[DEV] Blackout Monument Event Testserver reports offline. The last reading came 6 days 15 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

What rules does [DEV] Blackout Monument Event Testserver enforce, and what are its settings?

No gather rate appears in the name: [DEV] Blackout Monument Event Testserver. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on [DEV] Blackout Monument Event Testserver?

The game generates a procedural map for [DEV] Blackout Monument Event Testserver.

Connection

What do you do to join [DEV] Blackout Monument Event Testserver?

Check: join. Open Rust, press F1, then enter client.connect 109.41.177.27:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.