PVP
Offline 109.254.18.13:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:57 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 18:39 UTC30d ago | 1 | held half | 3.1 days | 0 |
| Sat 26 Sep, 20:04 UTC32d ago | 3 | – | 1.9 days | 0 |
| Sun 20 Sep, 11:13 UTC39d ago | 1 | halved by day 1 | 6.4 days | 0 |
| Fri 18 Sep, 18:45 UTC40d ago | 1 | – | 1.7 days | 0 |
| Thu 17 Sep, 20:24 UTC41d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 20:20 UTC45d ago | 1 | halved by day 1 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/500
- 120/100
- 187/225
- 81/700
- 349/350
- 252/700
Quick answers
from the figures on this pageWipe schedule
What happens on PVP when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it didn't.
When does PVP wipe?
There is no next wipe to predict: PVP wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 19 hours ago.
Tag meanings
Which tags does PVP carry, and what do they mean?
These are the tags PVP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PVP?
On Rust Metrics, PVP sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does PVP hold among Rust servers?
Ranking for PVP: #15,874 on seven-day player hours, top 72% of all ranked servers.
What is the population on PVP?
Status for PVP: offline. Last seen 20 days 18 hours ago.
Server
Which location does PVP run from?
No region comes from PVP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 109.254.18.13:28015.
What Rust version is PVP on?
Reading: PVP, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
Is PVP up, and how often does it stay up?
PVP reports offline. The last reading came 20 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on PVP?
No gather rate appears in the name: PVP. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is PVP on?
Check: map. Procedural, size 3,000, seed 1337, generated by the game on PVP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How can you get onto PVP?
Press F1 in Rust and enter client.connect 109.254.18.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.