Oil Trainer - Carbon Development
Offline 109.252.117.13:28115 checked 2h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 120/100
- 186/225
- 80/700
- 255/700
- 350/350
Quick answers
from the figures on this pageReset cycle
When does Oil Trainer - Carbon Development wipe?
Its rhythm cannot be told from the wipes of Oil Trainer - Carbon Development on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was made.
Tags
How should you read the tags on Oil Trainer - Carbon Development?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Oil Trainer - Carbon Development. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Oil Trainer - Carbon Development?
Rust Metrics lists featuring Oil Trainer - Carbon Development: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Oil Trainer - Carbon Development hold among Rust servers?
Player hours over seven days put Oil Trainer - Carbon Development at #10,067, in the top 45% of all ranked servers.
What player count does Oil Trainer - Carbon Development carry?
Reading for Oil Trainer - Carbon Development: offline at this moment; last seen 2 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 12:00 UTC, 0 players on average.
Server details
What location is Oil Trainer - Carbon Development hosted in?
No region tag on Oil Trainer - Carbon Development. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.252.117.13:28115.
What Rust version is Oil Trainer - Carbon Development on?
Rust network protocol 2635 and build 168909 on Windows is the build Oil Trainer - Carbon Development runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Oil Trainer - Carbon Development, and is it online now?
Check: connection. Oil Trainer - Carbon Development is offline at this moment. Last contact was 2 hours ago. Uptime for the last 7 full days: 19 of 168 hours, or 11%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Settings and map
How is Oil Trainer - Carbon Development configured, and what rules are in force?
Check: gather rate. The name Oil Trainer - Carbon Development does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is Oil Trainer - Carbon Development on?
Procedural map on Oil Trainer - Carbon Development, made by the game's generator.
Join
What do you do to join Oil Trainer - Carbon Development?
To join: start Rust, press F1 and type client.connect 109.252.117.13:28115. Or press Launch Rust here and Steam opens the game and connects you.