RUST METRICSFlight deck · live data
Data live Servers11,815 Players73,779 Populated3,763 Fresh wipes 3 h139 Scan5 min
‹ All servers109.248.4.10:35000
Offline Full Queue Fresh wipe Wipe due No query

ALMOR-Rust

Offline 109.248.4.10:35000 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 2 /20

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#11,247top 51%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep8 Oct11 Oct15 Oct18 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:14 UTC2d ago 2 – running 0
Sat 10 Oct, 11:27 UTC17d ago 7 halved by day 1 15.1 days 1
Thu 8 Oct, 18:11 UTC19d ago 7 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ALMOR-Rust when wipe day comes?

An average of 5 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does ALMOR-Rust wipe?

No next wipe can be predicted for ALMOR-Rust, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 7 hours ago.

Tag meanings

How should you read the tags on ALMOR-Rust?

These are the tags ALMOR-Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ALMOR-Rust?

On Rust Metrics, ALMOR-Rust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does ALMOR-Rust sit in the rankings?

Player hours over seven days put ALMOR-Rust at #11,247, in the top 51% of all ranked servers.

What player count does ALMOR-Rust carry?

ALMOR-Rust is not responding; status offline, last seen 2 days 7 hours ago. Check: players over seven days. Average 1, peak 2.

Server details

Where does ALMOR-Rust sit?

No region comes from ALMOR-Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.248.4.10:35000.

What Rust version is ALMOR-Rust on?

Rust network protocol 2635 and build 168909 on Windows is the build ALMOR-Rust runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ALMOR-Rust, and is it online now?

Check: connection. ALMOR-Rust is offline at this moment. Last contact was 2 days 7 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What settings and rules apply on ALMOR-Rust?

Check: gather rate. The name ALMOR-Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ALMOR-Rust?

Size 3,000 and seed 3: the game generates the procedural map on ALMOR-Rust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to ALMOR-Rust?

To join: start Rust, press F1 and type client.connect 109.248.4.10:35000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.