OLughserver
Offline 109.230.211.7:11100 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/500
- 126/100
- 137/225
- 44/700
- 133/700
- 348/350
Quick answers
from the figures on this pageReset cycle
When does OLughserver wipe?
Its rhythm cannot be told from the wipes of OLughserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 47 days 9 hours ago.
Tag meanings
Which tags does OLughserver carry, and what do they mean?
These are the tags OLughserver publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does OLughserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry OLughserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does OLughserver sit in the rankings?
Ranking for OLughserver: #12,900 on seven-day player hours, top – of all ranked servers.
What player count does OLughserver carry?
OLughserver is not responding; status offline, last seen 45 days 8 hours ago.
Operator and location
Which location does OLughserver run from?
No region comes from OLughserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 109.230.211.7:11100.
What Rust version is OLughserver on?
Reading: OLughserver, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on OLughserver, and is it online?
Check: connection. OLughserver is offline at this moment. Last contact was 45 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is OLughserver configured, and what rules are in force?
Reading the name gives no gather rate for OLughserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on OLughserver?
Check: map. Procedural, generated by the game, on OLughserver.
Join
How can you get onto OLughserver?
To join: start Rust, press F1 and type client.connect 109.230.211.7:11100. Or press Launch Rust here and Steam opens the game and connects you.