ApexDegenerate 5x Slow Decay
Online 109.230.208.109:10100 checked 9m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 74,510–79,681 · memory 2,085 MBUptime
8 h 23 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:09 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/250
- 162/175
- 107/300
- 59/200
- 72/150
- 40/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ApexDegenerate 5x Slow Decay?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does ApexDegenerate 5x Slow Decay follow?
The rhythm of ApexDegenerate 5x Slow Decay's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 23 hours ago.
Tags
Which tags does ApexDegenerate 5x Slow Decay carry, and what do they mean?
These are the tags ApexDegenerate 5x Slow Decay publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ApexDegenerate 5x Slow Decay appear in Rust Metrics lists and filters?
On Rust Metrics, ApexDegenerate 5x Slow Decay sits in these lists: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
Occupancy
Where does ApexDegenerate 5x Slow Decay sit in the rankings?
Ranking for ApexDegenerate 5x Slow Decay: #8,001 on seven-day player hours, top 36% of all ranked servers.
What is the population on ApexDegenerate 5x Slow Decay?
Current headcount on ApexDegenerate 5x Slow Decay: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.
Operator and location
Where does ApexDegenerate 5x Slow Decay sit?
Reading: location. ApexDegenerate 5x Slow Decay gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 109.230.208.109:10100.
What Rust version is ApexDegenerate 5x Slow Decay on?
Rust network protocol 2635 and build 168909 on Windows is the build ApexDegenerate 5x Slow Decay runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ApexDegenerate 5x Slow Decay?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 79,681. Buildings, deployables and all else included. Memory peak: 2,540 MB. What players call lag comes from low fps and an entity count on the rise.
Is ApexDegenerate 5x Slow Decay up, and how often does it stay up?
ApexDegenerate 5x Slow Decay reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 17 October 2026.
Settings and map
How is ApexDegenerate 5x Slow Decay configured, and what rules are in force?
The name carries the rate: 5x gather on ApexDegenerate 5x Slow Decay. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is ApexDegenerate 5x Slow Decay on?
Check: map. Procedural, size 3,700, seed 121819948, generated by the game on ApexDegenerate 5x Slow Decay. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto ApexDegenerate 5x Slow Decay?
To join: start Rust, press F1 and type client.connect 109.230.208.109:10100. Or press Launch Rust here and Steam opens the game and connects you.
