RUST METRICSFlight deck · live data
Data live Servers11,753 Players57,310 Populated3,407 Fresh wipes 3 h132 Scan5 min
‹ All servers109.197.166.83:28015
Online Full Queue Fresh wipe Wipe due No query

asvasv

Online 109.197.166.83:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 22 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,735 ×1000

Entities

48 h range 115,471–118,102 · memory 3,868 MB
1239 ET SINCE RESTART 2D 09H

Uptime

2 days 9 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,273top 37%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory3,868MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctMon 5 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:41 UTC5d ago 2 – running 0
Mon 5 Oct, 21:21 UTC23d ago 1 halved by day 3 17.6 days 2
Mon 5 Oct, 14:06 UTC23d ago 2 – 0.3 days 0
Wed 23 Sep, 15:38 UTC35d ago 2 halved by day 1 11.9 days 0
Tue 22 Sep, 06:47 UTC36d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on asvasv when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

How often does asvasv wipe, and when?

No next wipe can be predicted for asvasv, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 12 hours ago.

Lists and filters

Which tags does asvasv carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from asvasv. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show asvasv?

These Rust Metrics lists carry asvasv: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does asvasv hold among Rust servers?

Ranking for asvasv: #8,273 on seven-day player hours, top 37% of all ranked servers.

What is the population on asvasv?

Current headcount on asvasv: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 10:00 UTC, 0 players on average.

Server

Where does asvasv sit?

No region tag on asvasv. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.197.166.83:28015.

What Rust version is asvasv on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by asvasv. Matching protocol is required to join. Let Steam update your game.

How does asvasv perform?

Reading: 26 server fps on average across the last 48 hours. It never dropped below 7. Reading: 118,102 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,038 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on asvasv, and is it online?

asvasv reports online. Status: normal. Reading: uptime. About 2 days 9 hours ago it restarted, on its own count. Uptime for the last 7 full days: 154 of 168 hours, or 92%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Rules and settings

How is asvasv configured, and what rules are in force?

Check: gather rate. The name asvasv does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is asvasv on?

Check: map. Procedural, size 4,500, seed 2046975138, generated by the game on asvasv. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join asvasv?

To join: start Rust, press F1 and type client.connect 109.197.166.83:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.