ULta Rust | Vanilla+
Offline 109.187.233.252:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:07 UTC38d ago | 4 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 128/100
- 114/225
- 93/700
- 27/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
What happens on ULta Rust | Vanilla+ when wipe day comes?
An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does ULta Rust | Vanilla+ follow?
The rhythm of ULta Rust | Vanilla+'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 6 hours ago.
Lists and filters
How should you read the tags on ULta Rust | Vanilla+?
These are the tags ULta Rust | Vanilla+ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ULta Rust | Vanilla+ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ULta Rust | Vanilla+: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ULta Rust | Vanilla+ sit in the rankings?
Ranking for ULta Rust | Vanilla+: #15,452 on seven-day player hours, top 67% of all ranked servers.
What is the population on ULta Rust | Vanilla+?
Reading for ULta Rust | Vanilla+: offline at this moment; last seen 37 days 5 hours ago.
Server
Where does ULta Rust | Vanilla+ sit?
No region tag on ULta Rust | Vanilla+. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 109.187.233.252:28015.
What Rust version is ULta Rust | Vanilla+ on?
Reading: ULta Rust | Vanilla+, Rust network protocol 2633 and build 164530, Linux. Matching protocol is required to join. Let Steam update your game.
Is ULta Rust | Vanilla+ up, and how often does it stay up?
Check: connection. ULta Rust | Vanilla+ is offline at this moment. Last contact was 37 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Map and rules
What rules does ULta Rust | Vanilla+ enforce, and what are its settings?
Reading the name gives no gather rate for ULta Rust | Vanilla+. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is ULta Rust | Vanilla+ on?
The game generates a procedural map for ULta Rust | Vanilla+.
Connection
How do you connect to ULta Rust | Vanilla+?
To join: start Rust, press F1 and type client.connect 109.187.233.252:28015. Or press Launch Rust here and Steam opens the game and connects you.