RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers109.172.55.217:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 109.172.55.217:28015 checked 33d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,418top 71%
Last wipe68d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Test follow?

The rhythm of Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 68 days ago.

Tag meanings

Which tags does Test carry, and what do they mean?

Tags published by Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; v2556 (Protocol): Your game must run protocol 2556 to get in; cs104071 (Build): Game build reading: 104071; ptrak (Networking): This is RakNet, Rust's usual network layer; $reu2 (Region code): The code for this server's region is eu2; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Population

What position does Test hold among Rust servers?

Player hours over seven days put Test at #16,418, in the top 71% of all ranked servers.

What player count does Test carry?

Reading for Test: offline at this moment; last seen 33 days 16 hours ago.

Server

Where does Test sit?

No region tag on Test, whose region code is eu2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 109.172.55.217:28015.

What Rust version is Test on?

Version check: Rust network protocol 2556 and build 104071 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Test, and is it online?

Check: connection. Test is offline at this moment. Last contact was 33 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.

Map and rules

What rules does Test enforce, and what are its settings?

Check: gather rate. The name Test does not state one. No group limit is published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Test on?

Procedural map on Test, made by the game's generator.

Connection

What do you do to join Test?

To join: start Rust, press F1 and type client.connect 109.172.55.217:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
v2556
Protocol Your game must run protocol 2556 to get in.
cs104071
Build Game build reading: 104071.
ptrak
Networking This is RakNet, Rust's usual network layer.
$reu2
Region code The code for this server's region is eu2.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.