RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,393 Populated2,767 Fresh wipes 3 h69 Scan5 min
‹ All servers109.153.91.17:28015
Offline Full Queue Fresh wipe Wipe due No query

TGs Test Server 2

Offline 109.153.91.17:28015 checked 29d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,441top 60%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does TGs Test Server 2 wipe?

Its rhythm cannot be told from the wipes of TGs Test Server 2 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 9 hours ago.

Tags

Which tags does TGs Test Server 2 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from TGs Test Server 2. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does TGs Test Server 2 appear in Rust Metrics lists and filters?

On Rust Metrics, TGs Test Server 2 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does TGs Test Server 2 sit in the rankings?

Player hours over seven days put TGs Test Server 2 at #14,441, in the top 60% of all ranked servers.

What player count does TGs Test Server 2 carry?

Status for TGs Test Server 2: offline. Last seen 29 days 8 hours ago.

Operator and location

Where does TGs Test Server 2 sit?

Reading: location. TGs Test Server 2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 109.153.91.17:28015.

What Rust version is TGs Test Server 2 on?

Reading: TGs Test Server 2, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on TGs Test Server 2, and is it online?

Check: connection. TGs Test Server 2 is offline at this moment. Last contact was 29 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.

Map and rules

How is TGs Test Server 2 configured, and what rules are in force?

Check: gather rate. The name TGs Test Server 2 does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is TGs Test Server 2 on?

Check: map. Procedural, size 3,072, seed 1337, generated by the game on TGs Test Server 2. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Procedural.

Join

How can you get onto TGs Test Server 2?

Press F1 in Rust and enter client.connect 109.153.91.17:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.