RUST METRICSFlight deck · live data
Data live Servers11,726 Players56,761 Populated3,425 Fresh wipes 3 h136 Scan5 min
‹ All servers109.133.53.65:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 1v1

Offline EU 109.133.53.65:28015 checked 7d ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /?

Players now

no slots published 7-day avg7-day peak 1, past the slots
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#14,152top 64% · #2470 in EU
Last wipe7d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct23 Oct27 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW

The first 48 hours of its last wipes

Tue 20 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:23 UTC7d ago 1 – running 1
Sat 26 Sep, 18:00 UTC31d ago 1 – 23.7 days 0
Fri 25 Sep, 22:46 UTC32d ago 1 – 0.8 days 1
Thu 24 Sep, 18:59 UTC33d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust 1v1?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust 1v1 wipe, and when?

With the force wipe, once a month, Rust 1v1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 7 days 13 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does Rust 1v1 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): The server browser files it under Europe from Rust 1v1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust 1v1?

On Rust Metrics, Rust 1v1 sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Rust 1v1 hold among Rust servers?

Ranked by seven-day player hours, Rust 1v1 sits at #14,152 and #2,470 in Europe, inside the top 64%.

How full does Rust 1v1 get?

Reading for Rust 1v1: offline at this moment; last seen 7 days 12 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does Rust 1v1 sit?

Rust 1v1 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.133.53.65:28015.

What Rust version is Rust 1v1 on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Rust 1v1. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust 1v1, and is it online?

Check: connection. Rust 1v1 is offline at this moment. Last contact was 7 days 12 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Rust 1v1 enforce, and what are its settings?

Reading the name gives no gather rate for Rust 1v1. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust 1v1?

From seed 164463971, the game generates the procedural map on Rust 1v1. Its size is 1,300. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Rust 1v1?

To join: start Rust, press F1 and type client.connect 109.133.53.65:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.