Rust 1v1
Offline EU 109.133.53.65:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:23 UTC7d ago | 1 | – | running | 1 |
| Sat 26 Sep, 18:00 UTC31d ago | 1 | – | 23.7 days | 0 |
| Fri 25 Sep, 22:46 UTC32d ago | 1 | – | 0.8 days | 1 |
| Thu 24 Sep, 18:59 UTC33d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 238/275
- 127/200
- 119/350
- 212/400
- 43/300
- 122/175
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust 1v1?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Rust 1v1 wipe, and when?
With the force wipe, once a month, Rust 1v1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 7 days 13 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does Rust 1v1 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): The server browser files it under Europe from Rust 1v1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust 1v1?
On Rust Metrics, Rust 1v1 sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does Rust 1v1 hold among Rust servers?
Ranked by seven-day player hours, Rust 1v1 sits at #14,152 and #2,470 in Europe, inside the top 64%.
How full does Rust 1v1 get?
Reading for Rust 1v1: offline at this moment; last seen 7 days 12 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does Rust 1v1 sit?
Rust 1v1 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 109.133.53.65:28015.
What Rust version is Rust 1v1 on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Rust 1v1. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust 1v1, and is it online?
Check: connection. Rust 1v1 is offline at this moment. Last contact was 7 days 12 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Rust 1v1 enforce, and what are its settings?
Reading the name gives no gather rate for Rust 1v1. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust 1v1?
From seed 164463971, the game generates the procedural map on Rust 1v1. Its size is 1,300. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Rust 1v1?
To join: start Rust, press F1 and type client.connect 109.133.53.65:28015. Or press Launch Rust here and Steam opens the game and connects you.