MoJ_all_Free
Offline 109.127.93.226:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/500
- 122/100
- 145/225
- 54/700
- 138/700
- 344/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MoJ_all_Free follow?
Its rhythm cannot be told from the wipes of MoJ_all_Free on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 48 days 16 hours ago.
Tag meanings
How should you read the tags on MoJ_all_Free?
These are the tags MoJ_all_Free publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): The server runs game build 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MoJ_all_Free?
On Rust Metrics, MoJ_all_Free sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does MoJ_all_Free sit in the rankings?
Player hours over seven days put MoJ_all_Free at #15,702, in the top 71% of all ranked servers.
How full does MoJ_all_Free get?
MoJ_all_Free is not responding; status offline, last seen 18 days ago.
Server details
Where does MoJ_all_Free sit?
No region comes from MoJ_all_Free. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 109.127.93.226:28015.
What Rust version is MoJ_all_Free on?
Reading: MoJ_all_Free, Rust network protocol 2633 and build 163493, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is MoJ_all_Free up, and how often does it stay up?
Check: connection. MoJ_all_Free is offline at this moment. Last contact was 18 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does MoJ_all_Free enforce, and what are its settings?
No gather rate appears in the name: MoJ_all_Free. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is MoJ_all_Free on?
Check: map. Procedural, size 3,500, seed 444719726, generated by the game on MoJ_all_Free. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join MoJ_all_Free?
Press F1 in Rust and enter client.connect 109.127.93.226:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.