RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers109.123.230.80:28015
Online Full Queue Fresh wipe Wipe due No query

Citadel Servers Test

Online 109.123.230.80:28015 checked 9m ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 221 SERVER FPS

Server fps

48 h low 181 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,452 ×1000

Entities

48 h range 83,562–99,183 · memory 2,565 MB
1239 ET SINCE RESTART 17:00

Uptime

17 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,889top 67%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory2,565MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0001:0008:0015:0022:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0001:0008:0015:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:54 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Citadel Servers Test?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 22 hours in.

How often does Citadel Servers Test wipe, and when?

To tell the rhythm of Citadel Servers Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 10 hours ago the current world was made.

Tag meanings

How should you read the tags on Citadel Servers Test?

Tags published by Citadel Servers Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Citadel Servers Test?

Rust Metrics lists featuring Citadel Servers Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Citadel Servers Test sit in the rankings?

Player hours over seven days put Citadel Servers Test at #14,889, in the top 67% of all ranked servers.

How full does Citadel Servers Test get?

0 of 100 slots are filled on Citadel Servers Test right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 19:00 UTC over the last 48 hours.

Server

Where does Citadel Servers Test sit?

Reading: location. Citadel Servers Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 109.123.230.80:28015.

What Rust version is Citadel Servers Test on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Citadel Servers Test. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Citadel Servers Test within range?

Reading: 219 server fps on average across the last 48 hours. It never dropped below 181. Check: entities. The peak was 99,183, counting buildings, deployables and the rest of the world. Memory peak: 2,863 MB. What players call lag comes from low fps and an entity count on the rise.

Is Citadel Servers Test up, and how often does it stay up?

Check: connection. Citadel Servers Test is online at this moment. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 151 of 168 hours, or 90%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Citadel Servers Test?

Check: gather rate. The name Citadel Servers Test does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is Citadel Servers Test on?

Check: map. Procedural, size 4,000, seed 28475, generated by the game on Citadel Servers Test. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Citadel Servers Test?

To join: start Rust, press F1 and type client.connect 109.123.230.80:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.