RUST METRICSFlight deck · live data
Data live Servers11,856 Players86,772 Populated3,806 Fresh wipes 3 h363 Scan5 min
‹ All servers108.73.93.241:28015
Offline Full Queue Fresh wipe Wipe due No query

Knucklehead Servers

Offline NA 108.73.93.241:28015 checked 4d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#6,180top 28% · #998 in NA
Last wipe7d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:55 UTC7d ago 1 – running 0
Wed 21 Oct, 11:37 UTC8d ago 1 – 1 days 1
Wed 21 Oct, 03:01 UTC8d ago 1 – 0.4 days 1
Tue 20 Oct, 11:24 UTC9d ago 1 – 0.7 days 1
Mon 19 Oct, 20:43 UTC9d ago 1 – 0.6 days 0
Tue 6 Oct, 10:56 UTC23d ago 1 halved by day 5 13.4 days 0
Thu 17 Sep, 09:15 UTC42d ago 0 – 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Knucklehead Servers when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 6 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 5 it fell below half.

How often does Knucklehead Servers wipe, and when?

The only wipe for Knucklehead Servers is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 7 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Knucklehead Servers?

Tags published by Knucklehead Servers, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts32 (Group limit): Team cap: 32; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Knucklehead Servers appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Knucklehead Servers: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

What position does Knucklehead Servers hold among Rust servers?

Top 28% of all ranked servers: Knucklehead Servers takes #6,180 on seven-day player hours and #998 in North America.

What player count does Knucklehead Servers carry?

Knucklehead Servers is not responding; status offline, last seen 4 days 11 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does Knucklehead Servers run from?

Knucklehead Servers gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 108.73.93.241:28015.

What Rust version is Knucklehead Servers on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Knucklehead Servers. To get in, your game needs the same protocol; Steam applies the update.

Is Knucklehead Servers up, and how often does it stay up?

Check: connection. Knucklehead Servers is offline at this moment. Last contact was 4 days 11 hours ago. Uptime for the last 7 full days: 71 of 168 hours, or 42%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Knucklehead Servers?

Check: gather rate. The name Knucklehead Servers does not state one. Group size, maximum: 32 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Knucklehead Servers?

Size 6,000 and seed 618188991: the game generates the procedural map on Knucklehead Servers from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How can you get onto Knucklehead Servers?

To join: start Rust, press F1 and type client.connect 108.73.93.241:28015. Or press Launch Rust here and Steam opens the game and connects you. https://www.knuckleheadservers.com/rust is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players Slots: 400.
ts32
Group limit Team cap: 32.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.