BotWorld WARZONE - AI Bot War
Online NA 108.61.88.15:28016 checked 8m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 3 · below 20 is lag, below 10 is badEntities
48 h range 40,308–46,566 · memory 1,827 MBUptime
2 h 21 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:30 UTC7d ago | 2 | – | running | 0 |
| Fri 16 Oct, 00:42 UTC13d ago | 0 | – | 5.6 days | 0 |
| Fri 9 Oct, 10:40 UTC20d ago | 9 | halved by day 3 | 6.6 days | 0 |
| Fri 9 Oct, 03:13 UTC20d ago | 9 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/200
- 4/50
- 0/400
- 12/50
- 5/100
- 889/900
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on BotWorld WARZONE - AI Bot War?
An average of 4 players came at the busiest on its recent wipes. 8 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 3 it fell below half when it didn't.
How often does BotWorld WARZONE - AI Bot War wipe, and when?
No next wipe can be predicted for BotWorld WARZONE - AI Bot War, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 19 hours ago.
Tags
Which tags does BotWorld WARZONE - AI Bot War carry, and what do they mean?
Tags published by BotWorld WARZONE - AI Bot War, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show BotWorld WARZONE - AI Bot War?
These Rust Metrics lists carry BotWorld WARZONE - AI Bot War: Modded Rust servers, checked live, Rust battlefield servers: check the readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does BotWorld WARZONE - AI Bot War hold among Rust servers?
Player hours over the last seven days put BotWorld WARZONE - AI Bot War at #8,020, #1,166 in North America, in the top 36% of all ranked servers.
How full does BotWorld WARZONE - AI Bot War get?
Current headcount on BotWorld WARZONE - AI Bot War: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 21:00 UTC, averaging 1 players at that hour.
Server details
What location is BotWorld WARZONE - AI Bot War hosted in?
Reading: location. The NA tag puts BotWorld WARZONE - AI Bot War in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 108.61.88.15:28016.
What Rust version is BotWorld WARZONE - AI Bot War on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by BotWorld WARZONE - AI Bot War. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for BotWorld WARZONE - AI Bot War?
Check: fps. Average 95 server fps over the last 48 hours, low of 3. Within range. Check: entities. The peak was 46,566, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,166 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is BotWorld WARZONE - AI Bot War up, and how often does it stay up?
BotWorld WARZONE - AI Bot War reports online. Status: normal. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Settings and map
What rules does BotWorld WARZONE - AI Bot War enforce, and what are its settings?
Reading the name gives no gather rate for BotWorld WARZONE - AI Bot War. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is BotWorld WARZONE - AI Bot War on?
Check: map. Procedural, size 3,000, seed 2481346, generated by the game on BotWorld WARZONE - AI Bot War. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto BotWorld WARZONE - AI Bot War?
To join: start Rust, press F1 and type client.connect 108.61.88.15:28016. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/5NzyCDXe5z.
