Destroyed
Offline 108.55.227.70:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:10 UTC3d ago | 1 | – | running | 1 |
| Wed 14 Oct, 23:04 UTC14d ago | 1 | – | 10.9 days | 1 |
| Mon 12 Oct, 21:38 UTC16d ago | 1 | – | 2.1 days | 0 |
| Mon 12 Oct, 13:02 UTC16d ago | 1 | – | 0.4 days | 1 |
| Sun 11 Oct, 13:28 UTC17d ago | 1 | – | 1 days | 0 |
| Sat 10 Oct, 15:16 UTC18d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 16:05 UTC20d ago | 1 | – | 2 days | 1 |
| Wed 7 Oct, 16:29 UTC21d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 1 | held half | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 105/225
- 36/700
- 5/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Destroyed?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Destroyed wipe?
There is no next wipe to predict: Destroyed wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 11 hours ago.
Tag meanings
Which tags does Destroyed carry, and what do they mean?
Tags published by Destroyed, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Destroyed?
Rust Metrics lists featuring Destroyed: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Destroyed sit in the rankings?
Ranking for Destroyed: #11,067 on seven-day player hours, top 50% of all ranked servers.
How full does Destroyed get?
Destroyed is not responding; status offline, last seen 3 days 8 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
Where does Destroyed sit?
No region comes from Destroyed. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 108.55.227.70:28015.
What Rust version is Destroyed on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Destroyed. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Destroyed, and is it online?
Destroyed reports offline. The last reading came 3 days 8 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. The first sighting on Rust Metrics was 26 September 2026.
Settings and map
How is Destroyed configured, and what rules are in force?
Reading the name gives no gather rate for Destroyed. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Destroyed?
Check: map. Procedural, generated by the game, on Destroyed.
Join
How do you connect to Destroyed?
Press F1 in Rust and enter client.connect 108.55.227.70:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.