RUST METRICSFlight deck · live data
Data live Servers11,739 Players61,775 Populated3,380 Fresh wipes 3 h186 Scan5 min
‹ All servers108.214.46.58:28015
Offline Full Queue Fresh wipe Wipe due No query

Evil Server Of Doom and Despair

Offline 108.214.46.58:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 3 /10

Players now

30% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average2peak 3
Rank#5,873top 26%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:37 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Evil Server Of Doom and Despair?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 6 hours in.

When does Evil Server Of Doom and Despair wipe?

Its rhythm cannot be told from the wipes of Evil Server Of Doom and Despair on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 15 hours ago the current world was made.

Lists and filters

How should you read the tags on Evil Server Of Doom and Despair?

Tags published by Evil Server Of Doom and Despair, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Evil Server Of Doom and Despair?

On Rust Metrics, Evil Server Of Doom and Despair sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Evil Server Of Doom and Despair sit in the rankings?

Player hours over seven days put Evil Server Of Doom and Despair at #5,873, in the top 26% of all ranked servers.

How full does Evil Server Of Doom and Despair get?

Status for Evil Server Of Doom and Despair: offline. Last seen 3 days 4 hours ago. Check: players over seven days. Average 2, peak 3.

Server

What location is Evil Server Of Doom and Despair hosted in?

No region tag on Evil Server Of Doom and Despair. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 108.214.46.58:28015.

What Rust version is Evil Server Of Doom and Despair on?

Reading: Evil Server Of Doom and Despair, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is Evil Server Of Doom and Despair up, and how often does it stay up?

Reading: offline. Evil Server Of Doom and Despair last answered 3 days 4 hours ago. Reading: 12% uptime over the last 4 full days. It was up 12 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Rules and settings

What settings and rules apply on Evil Server Of Doom and Despair?

Check: gather rate. The name Evil Server Of Doom and Despair does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Evil Server Of Doom and Despair on?

Procedural map on Evil Server Of Doom and Despair, made by the game's generator.

How to join

How can you get onto Evil Server Of Doom and Despair?

Check: join. Open Rust, press F1, then enter client.connect 108.214.46.58:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.