RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h66 Scan5 min
‹ All servers108.197.94.76:28015
Offline Full Queue Fresh wipe Wipe due No query

WARDEN LOCAL DEV

Offline 108.197.94.76:28015 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,207top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does WARDEN LOCAL DEV wipe, and when?

Its rhythm cannot be told from the wipes of WARDEN LOCAL DEV on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 13 hours ago.

Tags

Which tags does WARDEN LOCAL DEV carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from WARDEN LOCAL DEV. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WARDEN LOCAL DEV appear in Rust Metrics lists and filters?

Rust Metrics lists featuring WARDEN LOCAL DEV: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does WARDEN LOCAL DEV hold among Rust servers?

Player hours over seven days put WARDEN LOCAL DEV at #15,207, in the top 71% of all ranked servers.

What player count does WARDEN LOCAL DEV carry?

Status for WARDEN LOCAL DEV: offline. Last seen 14 days ago.

Server details

Which location does WARDEN LOCAL DEV run from?

Reading: location. WARDEN LOCAL DEV gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 108.197.94.76:28015.

What Rust version is WARDEN LOCAL DEV on?

Version check: Rust network protocol 2633 and build 163207 on Windows, run by WARDEN LOCAL DEV. Matching protocol is required to join. Let Steam update your game.

Is WARDEN LOCAL DEV up, and how often does it stay up?

Reading: offline. WARDEN LOCAL DEV last answered 14 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does WARDEN LOCAL DEV enforce, and what are its settings?

Check: gather rate. The name WARDEN LOCAL DEV does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is WARDEN LOCAL DEV on?

Check: map. Procedural, generated by the game, on WARDEN LOCAL DEV.

How to join

What do you do to join WARDEN LOCAL DEV?

Check: join. Open Rust, press F1, then enter client.connect 108.197.94.76:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build Game build reading: 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.