KushKastle
Online 108.181.91.179:28016 checked 9m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 102 · below 20 is lag, below 10 is badEntities
48 h range 199,753–202,565 · memory 4,630 MBUptime
3 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:09 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/500
- 125/100
- 190/225
- 66/700
- 8/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on KushKastle?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does KushKastle wipe, and when?
Its rhythm cannot be told from the wipes of KushKastle on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 10 hours ago.
Tag meanings
Which tags does KushKastle carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from KushKastle. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show KushKastle?
These Rust Metrics lists carry KushKastle: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does KushKastle sit in the rankings?
Ranking for KushKastle: #15,335 on seven-day player hours, top 69% of all ranked servers.
How full does KushKastle get?
0 of 400 slots are filled on KushKastle right now. Check: player average. 0 over the last seven days.
Server
Where does KushKastle sit?
Reading: location. KushKastle gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 108.181.91.179:28016.
What Rust version is KushKastle on?
Rust network protocol 2634 and build 167058 on Linux is the build KushKastle runs. To get in, your game needs the same protocol; Steam applies the update.
How does KushKastle perform?
Check: fps. Average 187 server fps over the last 48 hours, low of 102. Within range. Peak entity count: 202,565. Buildings, deployables and all else included. Memory peak: 4,902 MB. Expect lag when fps falls and entities climb.
How reliable is KushKastle, and is it online now?
Reading: online. KushKastle answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
What rules does KushKastle enforce, and what are its settings?
Reading the name gives no gather rate for KushKastle. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is KushKastle on?
Size 6,000 and seed 1: the game generates the procedural map on KushKastle from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to KushKastle?
Press F1 in Rust and enter client.connect 108.181.91.179:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.