RUST METRICSFlight deck · live data
Data live Servers11,821 Players96,636 Populated3,859 Fresh wipes 3 h527 Scan5 min
‹ All servers108.181.66.215:28015
Offline Full Queue Fresh wipe Wipe due No query

S

Offline 108.181.66.215:28015 checked 46d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does S follow?

The rhythm of S's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 46 days 12 hours ago the current world was made.

Tags

Which tags does S carry, and what do they mean?

Tags published by S, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): The server runs game build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show S?

These Rust Metrics lists carry S: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

How full does S get?

Reading for S: offline at this moment; last seen 46 days 11 hours ago.

Server

Where does S sit?

No region tag on S. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 108.181.66.215:28015.

What Rust version is S on?

Version check: Rust network protocol 2633 and build 163493 on Windows, run by S. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on S, and is it online?

Reading: offline. S last answered 46 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on S?

Reading the name gives no gather rate for S. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is S on?

The game generates a procedural map for S.

Join

What do you do to join S?

Check: join. Open Rust, press F1, then enter client.connect 108.181.66.215:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build The server runs game build 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.