Test567
Offline 107.201.49.208:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:26 UTC32d ago | 1 | – | running | 0 |
| Fri 25 Sep, 02:28 UTC33d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 129/100
- 52/225
- 25/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What happens on Test567 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe.
When does Test567 wipe?
To tell the rhythm of Test567, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 12 hours ago the current world was made.
Tags
Which tags does Test567 carry, and what do they mean?
These are the tags Test567 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test567?
These Rust Metrics lists carry Test567: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Test567 hold among Rust servers?
Player hours over seven days put Test567 at #15,614, in the top 66% of all ranked servers.
What is the population on Test567?
Reading for Test567: offline at this moment; last seen 27 days 4 hours ago.
Server details
Which location does Test567 run from?
No region tag on Test567. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 107.201.49.208:28015.
What Rust version is Test567 on?
Rust network protocol 2633 and build 165217 on Windows is the build Test567 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Test567 up, and how often does it stay up?
Test567 reports offline. The last reading came 27 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Settings and map
What settings and rules apply on Test567?
No gather rate appears in the name: Test567. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Test567?
The game generates a procedural map for Test567.
How to join
How can you get onto Test567?
To join: start Rust, press F1 and type client.connect 107.201.49.208:28015. Or press Launch Rust here and Steam opens the game and connects you.