RustScape test · GW_OneGrid_v10
Offline 107.201.241.213:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 189/225
- 78/700
- 10/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustScape test · GW_OneGrid_v10 follow?
To tell the rhythm of RustScape test · GW_OneGrid_v10, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days ago.
Tags
How should you read the tags on RustScape test · GW_OneGrid_v10?
Tags published by RustScape test · GW_OneGrid_v10, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): Slots: 8; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustScape test · GW_OneGrid_v10?
On Rust Metrics, RustScape test · GW_OneGrid_v10 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does RustScape test · GW_OneGrid_v10 sit in the rankings?
Player hours over seven days put RustScape test · GW_OneGrid_v10 at #13,873, in the top 62% of all ranked servers.
How full does RustScape test · GW_OneGrid_v10 get?
RustScape test · GW_OneGrid_v10 is not responding; status offline, last seen 2 days ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does RustScape test · GW_OneGrid_v10 sit?
Reading: location. RustScape test · GW_OneGrid_v10 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 107.201.241.213:28015.
What Rust version is RustScape test · GW_OneGrid_v10 on?
Reading: RustScape test · GW_OneGrid_v10, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustScape test · GW_OneGrid_v10, and is it online?
RustScape test · GW_OneGrid_v10 reports offline. The last reading came 2 days ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Settings and map
What rules does RustScape test · GW_OneGrid_v10 enforce, and what are its settings?
No gather rate appears in the name: RustScape test · GW_OneGrid_v10. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto RustScape test · GW_OneGrid_v10?
Press F1 in Rust and enter client.connect 107.201.241.213:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.