RUST METRICSFlight deck · live data
Data live Servers11,659 Players33,003 Populated2,823 Fresh wipes 3 h78 Scan5 min
‹ All servers107.172.136.254:28015
Online Full Queue Fresh wipe Wipe due No query

CentrixNodes LLC Test Rust Server

Online 107.172.136.254:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,320 ×1000

Entities

48 h range 117,263–119,813 · memory 3,941 MB
1239 ET SINCE RESTART 7D 00H

Uptime

7 days 0 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory3,941MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:35 UTC15d ago 0 – running 0
Fri 25 Sep, 17:11 UTC33d ago 1 halved by day 2 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on CentrixNodes LLC Test Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does CentrixNodes LLC Test Rust Server follow?

The rhythm of CentrixNodes LLC Test Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 1 hours ago.

Tags

Which tags does CentrixNodes LLC Test Rust Server carry, and what do they mean?

Tags published by CentrixNodes LLC Test Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show CentrixNodes LLC Test Rust Server?

On Rust Metrics, CentrixNodes LLC Test Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does CentrixNodes LLC Test Rust Server sit in the rankings?

Player hours over seven days put CentrixNodes LLC Test Rust Server at #15,349, in the top 69% of all ranked servers.

What is the population on CentrixNodes LLC Test Rust Server?

0 of 40 slots are filled on CentrixNodes LLC Test Rust Server right now. Seven-day reading: 0 players on average.

Server details

Which location does CentrixNodes LLC Test Rust Server run from?

No region tag on CentrixNodes LLC Test Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 107.172.136.254:28015.

What Rust version is CentrixNodes LLC Test Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build CentrixNodes LLC Test Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on CentrixNodes LLC Test Rust Server within range?

Reading: 75 server fps on average across the last 48 hours. It never dropped below 42. Check: entities. The peak was 119,813, counting buildings, deployables and the rest of the world. Reading: 4,621 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on CentrixNodes LLC Test Rust Server, and is it online?

CentrixNodes LLC Test Rust Server reports online. Status: normal. Reading: uptime. About 7 days ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.

Settings and map

How is CentrixNodes LLC Test Rust Server configured, and what rules are in force?

No gather rate appears in the name: CentrixNodes LLC Test Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on CentrixNodes LLC Test Rust Server?

Check: map. Procedural, size 4,500, seed 15471, generated by the game on CentrixNodes LLC Test Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join CentrixNodes LLC Test Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 107.172.136.254:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.