Butterchiken Local Test Server
Offline 106.77.85.227:10001 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 131/100
- 75/700
- 16/200
- 23/1000
- 252/700
Quick answers
from the figures on this pageWipe schedule
How often does Butterchiken Local Test Server wipe, and when?
To tell the rhythm of Butterchiken Local Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 16 hours ago.
Tag meanings
How should you read the tags on Butterchiken Local Test Server?
Tags published by Butterchiken Local Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Butterchiken Local Test Server?
On Rust Metrics, Butterchiken Local Test Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Butterchiken Local Test Server hold among Rust servers?
Ranking for Butterchiken Local Test Server: #15,428 on seven-day player hours, top – of all ranked servers.
What player count does Butterchiken Local Test Server carry?
Butterchiken Local Test Server is not responding; status offline, last seen 41 days 2 hours ago.
Server
Where does Butterchiken Local Test Server sit?
No region comes from Butterchiken Local Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 106.77.85.227:10001.
What Rust version is Butterchiken Local Test Server on?
Reading: Butterchiken Local Test Server, Rust network protocol 2633 and build 163794, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Butterchiken Local Test Server, and is it online?
Check: connection. Butterchiken Local Test Server is offline at this moment. Last contact was 41 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Rules and settings
How is Butterchiken Local Test Server configured, and what rules are in force?
Check: gather rate. The name Butterchiken Local Test Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Butterchiken Local Test Server on?
The game generates a procedural map for Butterchiken Local Test Server.
Connection
How do you connect to Butterchiken Local Test Server?
Press F1 in Rust and enter client.connect 106.77.85.227:10001. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.