Test Server
Online 106.72.216.193:28015 checked 10m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:52 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 111/500
- 123/100
- 172/225
- 55/700
- 2/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
What happens on Test Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does Test Server wipe?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 7 hours ago.
Tags
How should you read the tags on Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Test Server hold among Rust servers?
Player hours over seven days put Test Server at #15,335, in the top 69% of all ranked servers.
What player count does Test Server carry?
0 of 100 slots are filled on Test Server right now. Seven-day reading: 0 players on average.
Server
Which location does Test Server run from?
No region tag on Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 106.72.216.193:28015.
What Rust version is Test Server on?
Rust network protocol 2634 and build 167781 on Linux is the build Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test Server, and is it online?
Test Server reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Test Server?
Reading the name gives no gather rate for Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test Server?
The game generates a procedural map for Test Server.
How to join
How do you connect to Test Server?
Check: join. Open Rust, press F1, then enter client.connect 106.72.216.193:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.