MyRustPrivateServer
Offline 106.40.149.245:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does MyRustPrivateServer follow?
Its rhythm cannot be told from the wipes of MyRustPrivateServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 29 days 17 hours ago the current world was made.
Tags
How should you read the tags on MyRustPrivateServer?
Tags published by MyRustPrivateServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyRustPrivateServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MyRustPrivateServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does MyRustPrivateServer hold among Rust servers?
Player hours over seven days put MyRustPrivateServer at #12,748, in the top 53% of all ranked servers.
What player count does MyRustPrivateServer carry?
Status for MyRustPrivateServer: offline. Last seen 28 days 16 hours ago.
Server
What location is MyRustPrivateServer hosted in?
No region comes from MyRustPrivateServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 106.40.149.245:28015.
What Rust version is MyRustPrivateServer on?
Rust network protocol 2633 and build 164530 on Windows is the build MyRustPrivateServer runs. To get in, your game needs the same protocol; Steam applies the update.
Is MyRustPrivateServer up, and how often does it stay up?
Reading: offline. MyRustPrivateServer last answered 28 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does MyRustPrivateServer enforce, and what are its settings?
Reading the name gives no gather rate for MyRustPrivateServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is MyRustPrivateServer on?
The game generates a procedural map for MyRustPrivateServer.
How to join
What do you do to join MyRustPrivateServer?
To join: start Rust, press F1 and type client.connect 106.40.149.245:28015. Or press Launch Rust here and Steam opens the game and connects you.