RUST METRICSFlight deck · live data
Data live Servers11,845 Players80,760 Populated3,897 Fresh wipes 3 h164 Scan5 min
‹ All servers106.4.254.136:28015
Offline Full Queue Fresh wipe Wipe due No query

shui

Offline EA 106.4.254.136:28015 checked 44d ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank–score 0
Last wipe44d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does shui wipe, and when?

An estimate from the force wipe gives shui's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 44 days 16 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on shui?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EA (East Asia): The server browser files it under East Asia from shui. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show shui?

Rust Metrics lists featuring shui: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

How full does shui get?

Reading for shui: offline at this moment; last seen 44 days 13 hours ago.

Server

Where does shui sit?

Its EA tag places shui in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 106.4.254.136:28015.

What Rust version is shui on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by shui. Matching protocol is required to join. Let Steam update your game.

What is the uptime on shui, and is it online?

Reading: offline. shui last answered 44 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does shui enforce, and what are its settings?

No gather rate appears in the name: shui. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is off.

What map is shui on?

Procedural map on shui, made by the game's generator.

Connection

How do you connect to shui?

Check: join. Open Rust, press F1, then enter client.connect 106.4.254.136:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.