RUST METRICSFlight deck · live data
Data live Servers11,830 Players85,544 Populated3,690 Fresh wipes 3 h401 Scan5 min
‹ All servers106.216.235.212:10001
Offline Full Queue Fresh wipe Wipe due No query

Butterchiken Local Test Server

Offline 106.216.235.212:10001 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,413no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Butterchiken Local Test Server follow?

To tell the rhythm of Butterchiken Local Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 1 hours ago.

Tags

Which tags does Butterchiken Local Test Server carry, and what do they mean?

Tags published by Butterchiken Local Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Butterchiken Local Test Server?

Rust Metrics lists featuring Butterchiken Local Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Butterchiken Local Test Server sit in the rankings?

Ranking for Butterchiken Local Test Server: #15,413 on seven-day player hours, top – of all ranked servers.

What is the population on Butterchiken Local Test Server?

Butterchiken Local Test Server is not responding; status offline, last seen 41 days 14 hours ago.

Operator and location

Which location does Butterchiken Local Test Server run from?

Reading: location. Butterchiken Local Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 106.216.235.212:10001.

What Rust version is Butterchiken Local Test Server on?

Reading: Butterchiken Local Test Server, Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.

Is Butterchiken Local Test Server up, and how often does it stay up?

Check: connection. Butterchiken Local Test Server is offline at this moment. Last contact was 41 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.

Rules and settings

What settings and rules apply on Butterchiken Local Test Server?

No gather rate appears in the name: Butterchiken Local Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Butterchiken Local Test Server on?

Check: map. Procedural, generated by the game, on Butterchiken Local Test Server.

How to join

How do you connect to Butterchiken Local Test Server?

Check: join. Open Rust, press F1, then enter client.connect 106.216.235.212:10001. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.