Test Server
Offline 106.178.130.181:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 11:11 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 130/100
- 185/225
- 95/700
- 251/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What happens on Test Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Test Server follow?
Its rhythm cannot be told from the wipes of Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 5 hours ago.
Tag meanings
How should you read the tags on Test Server?
Tags published by Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): Slots: 32; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server?
Rust Metrics lists featuring Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Test Server hold among Rust servers?
Ranking for Test Server: #13,364 on seven-day player hours, top 61% of all ranked servers.
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 17 days 3 hours ago.
Operator and location
Which location does Test Server run from?
No region comes from Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 106.178.130.181:28015.
What Rust version is Test Server on?
Reading: Test Server, Rust network protocol 2634 and build 167584, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Test Server, and is it online?
Test Server reports offline. The last reading came 17 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Test Server enforce, and what are its settings?
Check: gather rate. The name Test Server does not state one. The cap on groups is 32 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Test Server on?
Check: map. Procedural, generated by the game, on Test Server.
Join
How do you connect to Test Server?
To join: start Rust, press F1 and type client.connect 106.178.130.181:28015. Or press Launch Rust here and Steam opens the game and connects you.