0621
Offline 106.155.51.81:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 128/100
- 83/700
- 23/200
- 28/1000
- 267/700
Quick answers
from the figures on this pageWipe schedule
When does 0621 wipe?
Its rhythm cannot be told from the wipes of 0621 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 41 days 7 hours ago the current world was made.
Tags
Which tags does 0621 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 0621. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 0621?
On Rust Metrics, 0621 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 0621 sit in the rankings?
Player hours over seven days put 0621 at #13,259, in the top – of all ranked servers.
How full does 0621 get?
Reading for 0621: offline at this moment; last seen 40 days 3 hours ago.
Operator and location
Which location does 0621 run from?
Reading: location. 0621 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 106.155.51.81:28015.
What Rust version is 0621 on?
Rust network protocol 2633 and build 163794 on Windows is the build 0621 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is 0621, and is it online now?
Reading: offline. 0621 last answered 40 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
How is 0621 configured, and what rules are in force?
Check: gather rate. The name 0621 does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on 0621?
The game generates a procedural map for 0621.
Join
How do you connect to 0621?
Press F1 in Rust and enter client.connect 106.155.51.81:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.