RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers106.155.240.84:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 106.155.240.84:28015 checked 21h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 2 /3

Players now

67% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average2peak 2
Rank#5,064top 23%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5212:0013:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct7 Oct13 Oct18 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:18 UTC5d ago 2 – running 0
Sat 3 Oct, 12:05 UTC25d ago 2 held half 20.9 days 2
Sat 26 Sep, 08:20 UTC33d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Rust Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does My Rust Server wipe, and when?

No next wipe can be predicted for My Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 1 hours ago the current world was made.

Tag meanings

Which tags does My Rust Server carry, and what do they mean?

These are the tags My Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Server?

On Rust Metrics, My Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does My Rust Server sit in the rankings?

Ranking for My Rust Server: #5,064 on seven-day player hours, top 23% of all ranked servers.

How full does My Rust Server get?

Reading for My Rust Server: offline at this moment; last seen 21 hours ago. Seven-day check: 2 players on average. Peak reading: 2. The last 48 hours peaked at 13:00 UTC, averaging 2 players at that hour.

Server details

Where does My Rust Server sit?

Reading: location. My Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 106.155.240.84:28015.

What Rust version is My Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build My Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Rust Server, and is it online?

Check: connection. My Rust Server is offline at this moment. Last contact was 21 hours ago. Uptime for the last 7 full days: 23 of 168 hours, or 14%. The first sighting on Rust Metrics was 26 September 2026.

Settings and map

What rules does My Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Server?

Procedural map on My Rust Server, made by the game's generator.

How to join

How can you get onto My Rust Server?

Press F1 in Rust and enter client.connect 106.155.240.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players The server holds 3 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.