SAKU Server
Offline 106.154.151.23:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 138/500
- 129/100
- 148/225
- 116/700
- 34/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
When does SAKU Server wipe?
The rhythm of SAKU Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 12 hours ago.
Tag meanings
How should you read the tags on SAKU Server?
These are the tags SAKU Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SAKU Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SAKU Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does SAKU Server hold among Rust servers?
Player hours over seven days put SAKU Server at #13,321, in the top – of all ranked servers.
How full does SAKU Server get?
SAKU Server is not responding; status offline, last seen 38 days 9 hours ago.
Operator and location
Where does SAKU Server sit?
No region comes from SAKU Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 106.154.151.23:28015.
What Rust version is SAKU Server on?
Reading: SAKU Server, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on SAKU Server, and is it online?
Reading: offline. SAKU Server last answered 38 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
How is SAKU Server configured, and what rules are in force?
No gather rate appears in the name: SAKU Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on SAKU Server?
Check: map. Procedural, generated by the game, on SAKU Server.
How to join
How can you get onto SAKU Server?
To join: start Rust, press F1 and type client.connect 106.154.151.23:28015. Or press Launch Rust here and Steam opens the game and connects you.