RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,212 Populated3,932 Fresh wipes 3 h403 Scan5 min
‹ All servers106.150.144.163:28015
Offline Full Queue Fresh wipe Wipe due No query

yuki_steam2002

Offline 106.150.144.163:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,870top 61%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:03 UTC27d ago 1 – running 1
Thu 1 Oct, 06:55 UTC28d ago 1 – 1.3 days 1
Sun 27 Sep, 08:16 UTC32d ago 1 – 3.9 days 0
Sat 26 Sep, 15:44 UTC33d ago 1 – 0.7 days 1
Sat 26 Sep, 05:25 UTC33d ago 1 – 0.4 days 1
Thu 24 Sep, 03:26 UTC35d ago 1 – 2.1 days 1
Wed 23 Sep, 10:49 UTC36d ago 1 – 0.7 days 1
Tue 22 Sep, 09:06 UTC37d ago 1 – 1.1 days 0
Mon 21 Sep, 07:47 UTC38d ago 1 – 1.1 days 1
Sun 20 Sep, 08:13 UTC39d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on yuki_steam2002 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does yuki_steam2002 wipe?

No next wipe can be predicted for yuki_steam2002, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 2 hours ago.

Tag meanings

How should you read the tags on yuki_steam2002?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from yuki_steam2002. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show yuki_steam2002?

These Rust Metrics lists carry yuki_steam2002: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does yuki_steam2002 sit in the rankings?

Player hours over seven days put yuki_steam2002 at #13,870, in the top 61% of all ranked servers.

What player count does yuki_steam2002 carry?

Status for yuki_steam2002: offline. Last seen 26 days 11 hours ago.

Server details

Where does yuki_steam2002 sit?

No region comes from yuki_steam2002. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 106.150.144.163:28015.

What Rust version is yuki_steam2002 on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by yuki_steam2002. To get in, your game needs the same protocol; Steam applies the update.

How reliable is yuki_steam2002, and is it online now?

yuki_steam2002 reports offline. The last reading came 26 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on yuki_steam2002?

Check: gather rate. The name yuki_steam2002 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on yuki_steam2002?

Procedural map on yuki_steam2002, made by the game's generator.

How to join

What do you do to join yuki_steam2002?

Check: join. Open Rust, press F1, then enter client.connect 106.150.144.163:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Game build reading: 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.