RUST METRICSFlight deck · live data
Data live Servers11,781 Players84,091 Populated3,866 Fresh wipes 3 h167 Scan5 min
‹ All servers104.3.204.33:28015
Offline Full Queue Fresh wipe Wipe due No query

Boobie Bounce Airships

Offline 104.3.204.33:28015 checked 18d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,753top 53%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct12 Oct17 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 22:13 UTC18d ago 3 – running 0
Mon 21 Sep, 19:03 UTC36d ago 1 held half 18.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Boobie Bounce Airships?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 9 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does Boobie Bounce Airships wipe, and when?

The rhythm of Boobie Bounce Airships's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 18 days 17 hours ago.

Tag meanings

Which tags does Boobie Bounce Airships carry, and what do they mean?

These are the tags Boobie Bounce Airships publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Boobie Bounce Airships?

These Rust Metrics lists carry Boobie Bounce Airships: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Boobie Bounce Airships hold among Rust servers?

Player hours over seven days put Boobie Bounce Airships at #11,753, in the top 53% of all ranked servers.

How full does Boobie Bounce Airships get?

Status for Boobie Bounce Airships: offline. Last seen 18 days 7 hours ago.

Server details

Where does Boobie Bounce Airships sit?

No region tag on Boobie Bounce Airships. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.3.204.33:28015.

What Rust version is Boobie Bounce Airships on?

Rust network protocol 2634 and build 167398 on Windows is the build Boobie Bounce Airships runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Boobie Bounce Airships, and is it online now?

Check: connection. Boobie Bounce Airships is offline at this moment. Last contact was 18 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Map and rules

How is Boobie Bounce Airships configured, and what rules are in force?

Check: gather rate. The name Boobie Bounce Airships does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Boobie Bounce Airships?

The game generates a procedural map for Boobie Bounce Airships.

Join

How do you connect to Boobie Bounce Airships?

Press F1 in Rust and enter client.connect 104.3.204.33:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players Slots: 25.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.