My Local Server
Offline 104.28.255.119:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 131/100
- 33/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
How often does My Local Server wipe, and when?
To tell the rhythm of My Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 4 hours ago.
Lists and filters
Which tags does My Local Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Server?
Rust Metrics lists featuring My Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #15,353 on seven-day player hours, top 69% of all ranked servers.
What player count does My Local Server carry?
Reading for My Local Server: offline at this moment; last seen 3 days 5 hours ago. Seven-day reading: 0 players on average.
Server
Which location does My Local Server run from?
No region tag on My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.255.119:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Local Server, and is it online now?
My Local Server reports offline. The last reading came 3 days 5 hours ago. Reading: 1% uptime over the last 5 full days. It was up 1 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What settings and rules apply on My Local Server?
Check: gather rate. The name My Local Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on My Local Server?
Procedural map on My Local Server, made by the game's generator.
Connection
How can you get onto My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 104.28.255.119:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.