RUST METRICSFlight deck · live data
Data live Servers11,664 Players42,799 Populated3,021 Fresh wipes 3 h89 Scan5 min
‹ All servers104.28.250.152:28015
Offline Full Queue Fresh wipe Wipe due No query

MixMods Test (carbon)

Offline 104.28.250.152:28015 checked 14d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,352top 71%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct12 Oct15 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:08 UTC14d ago 0 – running 0
Mon 12 Oct, 09:29 UTC15d ago 0 – 1.2 days 0
Sun 11 Oct, 07:04 UTC16d ago 0 – 1.1 days 2
Fri 9 Oct, 00:51 UTC19d ago 3 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on MixMods Test (carbon)?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does MixMods Test (carbon) wipe?

No next wipe can be predicted for MixMods Test (carbon), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 12 hours ago.

Tag meanings

How should you read the tags on MixMods Test (carbon)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from MixMods Test (carbon). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show MixMods Test (carbon)?

These Rust Metrics lists carry MixMods Test (carbon): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does MixMods Test (carbon) sit in the rankings?

Player hours over seven days put MixMods Test (carbon) at #15,352, in the top 71% of all ranked servers.

How full does MixMods Test (carbon) get?

Status for MixMods Test (carbon): offline. Last seen 14 days 12 hours ago.

Server

What location is MixMods Test (carbon) hosted in?

No region tag on MixMods Test (carbon). Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.250.152:28015.

What Rust version is MixMods Test (carbon) on?

Reading: MixMods Test (carbon), Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is MixMods Test (carbon) up, and how often does it stay up?

MixMods Test (carbon) reports offline. The last reading came 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

How is MixMods Test (carbon) configured, and what rules are in force?

No gather rate appears in the name: MixMods Test (carbon). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on MixMods Test (carbon)?

Procedural map on MixMods Test (carbon), made by the game's generator.

How to join

How do you connect to MixMods Test (carbon)?

To join: start Rust, press F1 and type client.connect 104.28.250.152:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.