MixMods Test (oxide)
Offline 104.28.250.151:28025 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 133/100
- 173/225
- 148/700
- 18/200
- 52/1000
Quick answers
from the figures on this pageReset cycle
How often does MixMods Test (oxide) wipe, and when?
The rhythm of MixMods Test (oxide)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 2 hours ago.
Tags
Which tags does MixMods Test (oxide) carry, and what do they mean?
These are the tags MixMods Test (oxide) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MixMods Test (oxide)?
Rust Metrics lists featuring MixMods Test (oxide): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does MixMods Test (oxide) hold among Rust servers?
Player hours over seven days put MixMods Test (oxide) at #12,039, in the top 54% of all ranked servers.
What is the population on MixMods Test (oxide)?
Status for MixMods Test (oxide): offline. Last seen 18 days 22 hours ago.
Server details
Where does MixMods Test (oxide) sit?
Reading: location. MixMods Test (oxide) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.28.250.151:28025.
What Rust version is MixMods Test (oxide) on?
Rust network protocol 2634 and build 166652 on Linux is the build MixMods Test (oxide) runs. Check: protocol. To join, your game must match; Steam handles the update.
Is MixMods Test (oxide) up, and how often does it stay up?
MixMods Test (oxide) reports offline. The last reading came 18 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MixMods Test (oxide)?
No gather rate appears in the name: MixMods Test (oxide). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is MixMods Test (oxide) on?
The game generates a procedural map for MixMods Test (oxide).
How to join
How can you get onto MixMods Test (oxide)?
Press F1 in Rust and enter client.connect 104.28.250.151:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.