RUST METRICSFlight deck · live data
Data live Servers11,623 Players37,934 Populated2,921 Fresh wipes 3 h81 Scan5 min
‹ All servers104.28.250.151:28015
Offline Full Queue Fresh wipe Wipe due No query

MixMods Test (carbon)

Offline 104.28.250.151:28015 checked 16d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,547top 71%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:46 UTC16d ago 0 – running 1
Sun 11 Oct, 07:53 UTC17d ago 1 – 1 days 0
Thu 8 Oct, 12:54 UTC20d ago 4 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on MixMods Test (carbon) when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does MixMods Test (carbon) follow?

There is no next wipe to predict: MixMods Test (carbon) wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 19 hours ago the current world was made.

Tag meanings

Which tags does MixMods Test (carbon) carry, and what do they mean?

Tags published by MixMods Test (carbon), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MixMods Test (carbon) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MixMods Test (carbon): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does MixMods Test (carbon) hold among Rust servers?

Ranking for MixMods Test (carbon): #15,547 on seven-day player hours, top 71% of all ranked servers.

What player count does MixMods Test (carbon) carry?

Status for MixMods Test (carbon): offline. Last seen 16 days 19 hours ago.

Operator and location

What location is MixMods Test (carbon) hosted in?

No region tag on MixMods Test (carbon). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.250.151:28015.

What Rust version is MixMods Test (carbon) on?

Reading: MixMods Test (carbon), Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on MixMods Test (carbon), and is it online?

Reading: offline. MixMods Test (carbon) last answered 16 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.

Map and rules

How is MixMods Test (carbon) configured, and what rules are in force?

Check: gather rate. The name MixMods Test (carbon) does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on MixMods Test (carbon)?

Check: map. Procedural, generated by the game, on MixMods Test (carbon).

Join

How can you get onto MixMods Test (carbon)?

Press F1 in Rust and enter client.connect 104.28.250.151:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.