RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,155 Populated2,791 Fresh wipes 3 h71 Scan5 min
‹ All servers104.28.250.149:28025
Offline Full Queue Fresh wipe Wipe due No query

MixMods Test (oxide)

Offline 104.28.250.149:28025 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,891top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does MixMods Test (oxide) wipe, and when?

To tell the rhythm of MixMods Test (oxide), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 19 hours ago.

Tags

How should you read the tags on MixMods Test (oxide)?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from MixMods Test (oxide). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MixMods Test (oxide) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MixMods Test (oxide): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does MixMods Test (oxide) hold among Rust servers?

Ranking for MixMods Test (oxide): #15,891 on seven-day player hours, top 72% of all ranked servers.

What player count does MixMods Test (oxide) carry?

Status for MixMods Test (oxide): offline. Last seen 19 days 19 hours ago.

Server

Which location does MixMods Test (oxide) run from?

No region tag on MixMods Test (oxide). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.250.149:28025.

What Rust version is MixMods Test (oxide) on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by MixMods Test (oxide). Matching protocol is required to join. Let Steam update your game.

How reliable is MixMods Test (oxide), and is it online now?

Reading: offline. MixMods Test (oxide) last answered 19 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.

Settings and map

How is MixMods Test (oxide) configured, and what rules are in force?

No gather rate appears in the name: MixMods Test (oxide). 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is MixMods Test (oxide) on?

The game generates a procedural map for MixMods Test (oxide).

How to join

How do you connect to MixMods Test (oxide)?

Check: join. Open Rust, press F1, then enter client.connect 104.28.250.149:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.