MixMods Test (oxide)
Offline 104.28.250.147:28025 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 127/100
- 44/225
- 42/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
How often does MixMods Test (oxide) wipe, and when?
The rhythm of MixMods Test (oxide)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 14 hours ago.
Tag meanings
How should you read the tags on MixMods Test (oxide)?
These are the tags MixMods Test (oxide) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MixMods Test (oxide) appear in Rust Metrics lists and filters?
On Rust Metrics, MixMods Test (oxide) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does MixMods Test (oxide) sit in the rankings?
Ranking for MixMods Test (oxide): #12,098 on seven-day player hours, top 55% of all ranked servers.
How full does MixMods Test (oxide) get?
Reading for MixMods Test (oxide): offline at this moment; last seen 20 days 8 hours ago.
Server details
Which location does MixMods Test (oxide) run from?
No region comes from MixMods Test (oxide). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.28.250.147:28025.
What Rust version is MixMods Test (oxide) on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by MixMods Test (oxide). To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on MixMods Test (oxide), and is it online?
MixMods Test (oxide) reports offline. The last reading came 20 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
How is MixMods Test (oxide) configured, and what rules are in force?
Reading the name gives no gather rate for MixMods Test (oxide). No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is MixMods Test (oxide) on?
Check: map. Procedural, generated by the game, on MixMods Test (oxide).
Connection
How do you connect to MixMods Test (oxide)?
Check: join. Open Rust, press F1, then enter client.connect 104.28.250.147:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.