MixMods Test (carbon)
Offline 104.28.250.147:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 130/100
- 184/225
- 111/700
- 8/200
- 45/1000
Quick answers
from the figures on this pageReset cycle
When does MixMods Test (carbon) wipe?
To tell the rhythm of MixMods Test (carbon), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days ago.
Tags
How should you read the tags on MixMods Test (carbon)?
These are the tags MixMods Test (carbon) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MixMods Test (carbon)?
On Rust Metrics, MixMods Test (carbon) sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does MixMods Test (carbon) sit in the rankings?
Ranking for MixMods Test (carbon): #12,981 on seven-day player hours, top 59% of all ranked servers.
How full does MixMods Test (carbon) get?
Status for MixMods Test (carbon): offline. Last seen 18 days 15 hours ago.
Server
Where does MixMods Test (carbon) sit?
Reading: location. MixMods Test (carbon) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.28.250.147:28015.
What Rust version is MixMods Test (carbon) on?
Rust network protocol 2634 and build 166652 on Linux is the build MixMods Test (carbon) runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MixMods Test (carbon), and is it online?
MixMods Test (carbon) reports offline. The last reading came 18 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Map and rules
What settings and rules apply on MixMods Test (carbon)?
Check: gather rate. The name MixMods Test (carbon) does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MixMods Test (carbon) on?
Check: map. Procedural, generated by the game, on MixMods Test (carbon).
Connection
How can you get onto MixMods Test (carbon)?
Press F1 in Rust and enter client.connect 104.28.250.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.