RUST METRICSFlight deck · live data
Data live Servers11,646 Players42,725 Populated3,027 Fresh wipes 3 h89 Scan5 min
‹ All servers104.28.246.126:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 104.28.246.126:28015 checked 17d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,781top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Local server 261 follow?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 14 hours ago.

Lists and filters

How should you read the tags on Local server 261?

These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): This is RakNet, Rust's usual network layer; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local server 261?

On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Player count

What position does Local server 261 hold among Rust servers?

Player hours over seven days put Local server 261 at #15,781, in the top 71% of all ranked servers.

What player count does Local server 261 carry?

Reading for Local server 261: offline at this moment; last seen 17 days 16 hours ago.

Server

Which location does Local server 261 run from?

Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.246.126:28015.

What Rust version is Local server 261 on?

Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local server 261, and is it online?

Reading: offline. Local server 261 last answered 17 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

What rules does Local server 261 enforce, and what are its settings?

Check: gather rate. The name Local server 261 does not state one. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.

How to join

How can you get onto Local server 261?

Check: join. Open Rust, press F1, then enter client.connect 104.28.246.126:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players 15 slots in total.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking This is RakNet, Rust's usual network layer.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.