Local server 261
Offline 104.28.245.231:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:48 UTC23d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Local server 261 follow?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 10 hours ago the current world was made.
Lists and filters
Which tags does Local server 261 carry, and what do they mean?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local server 261 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded.
Population
Where does Local server 261 sit in the rankings?
Ranking for Local server 261: #15,858 on seven-day player hours, top 72% of all ranked servers.
What is the population on Local server 261?
Local server 261 is not responding; status offline, last seen 18 days 1 hours ago.
Operator and location
Which location does Local server 261 run from?
Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.245.231:28015.
What Rust version is Local server 261 on?
Reading: Local server 261, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local server 261, and is it online now?
Check: connection. Local server 261 is offline at this moment. Last contact was 18 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.
Settings and map
What settings and rules apply on Local server 261?
Check: gather rate. The name Local server 261 does not state one. No group limit is published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to Local server 261?
To join: start Rust, press F1 and type client.connect 104.28.245.231:28015. Or press Launch Rust here and Steam opens the game and connects you.