My Local Server
Offline 104.28.239.50:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 124/100
- 42/225
- 20/700
- 8/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Local Server wipe, and when?
Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.
Tag meanings
How should you read the tags on My Local Server?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Local Server?
On Rust Metrics, My Local Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does My Local Server sit in the rankings?
Ranking for My Local Server: #13,138 on seven-day player hours, top 59% of all ranked servers.
What player count does My Local Server carry?
Reading for My Local Server: offline at this moment; last seen 4 days ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does My Local Server sit?
No region comes from My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.239.50:28015.
What Rust version is My Local Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Local Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Local Server, and is it online?
My Local Server reports offline. The last reading came 4 days ago. Reading: 1% uptime over the last 4 full days. It was up 1 of 96 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What rules does My Local Server enforce, and what are its settings?
No gather rate appears in the name: My Local Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Local Server?
Procedural map on My Local Server, made by the game's generator.
How to join
How can you get onto My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 104.28.239.50:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.