TEST
Offline 104.28.236.95:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/500
- 121/100
- 50/225
- 21/700
- 6/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
How often does TEST wipe, and when?
To tell the rhythm of TEST, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 4 hours ago the current world was made.
Tags
Which tags does TEST carry, and what do they mean?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST?
These Rust Metrics lists carry TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does TEST hold among Rust servers?
Ranking for TEST: #13,790 on seven-day player hours, top 62% of all ranked servers.
What is the population on TEST?
TEST is not responding; status offline, last seen 39 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 12:00 UTC, averaging 1 players at that hour.
Server details
Where does TEST sit?
Reading: location. TEST gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.28.236.95:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TEST, and is it online now?
TEST reports offline. The last reading came 39 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on TEST?
No gather rate appears in the name: TEST. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game's generator.
Join
What do you do to join TEST?
To join: start Rust, press F1 and type client.connect 104.28.236.95:28015. Or press Launch Rust here and Steam opens the game and connects you.