RUST METRICSFlight deck · live data
Data live Servers11,709 Players54,841 Populated3,244 Fresh wipes 3 h155 Scan5 min
‹ All servers104.28.229.254:28015
Offline Full Queue Fresh wipe Wipe due No query

Evolution Staging Server

Offline 104.28.229.254:28015 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,717top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Evolution Staging Server follow?

To tell the rhythm of Evolution Staging Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 12 hours ago the current world was made.

Tag meanings

How should you read the tags on Evolution Staging Server?

Tags published by Evolution Staging Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166406 (Build): Game build reading: 166406; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Evolution Staging Server?

On Rust Metrics, Evolution Staging Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Evolution Staging Server sit in the rankings?

Player hours over seven days put Evolution Staging Server at #16,717, in the top 70% of all ranked servers.

What player count does Evolution Staging Server carry?

Evolution Staging Server is not responding; status offline, last seen 28 days 12 hours ago.

Operator and location

What location is Evolution Staging Server hosted in?

Reading: location. Evolution Staging Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.28.229.254:28015.

What Rust version is Evolution Staging Server on?

Version check: Rust network protocol 2634 and build 166406 on Windows, run by Evolution Staging Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Evolution Staging Server, and is it online?

Evolution Staging Server reports offline. The last reading came 28 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

How is Evolution Staging Server configured, and what rules are in force?

Check: gather rate. The name Evolution Staging Server does not state one. The cap on groups is 15 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Join

How can you get onto Evolution Staging Server?

Check: join. Open Rust, press F1, then enter client.connect 104.28.229.254:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players 1 slots in total.
ts15
Group limit Teams are capped at 15.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166406
Build Game build reading: 166406.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.