Evolution Staging Server
Offline 104.28.229.254:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 124/100
- 185/225
- 75/700
- 8/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Evolution Staging Server follow?
To tell the rhythm of Evolution Staging Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on Evolution Staging Server?
Tags published by Evolution Staging Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166406 (Build): Game build reading: 166406; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; modded (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Evolution Staging Server?
On Rust Metrics, Evolution Staging Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Evolution Staging Server sit in the rankings?
Player hours over seven days put Evolution Staging Server at #16,717, in the top 70% of all ranked servers.
What player count does Evolution Staging Server carry?
Evolution Staging Server is not responding; status offline, last seen 28 days 12 hours ago.
Operator and location
What location is Evolution Staging Server hosted in?
Reading: location. Evolution Staging Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.28.229.254:28015.
What Rust version is Evolution Staging Server on?
Version check: Rust network protocol 2634 and build 166406 on Windows, run by Evolution Staging Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Evolution Staging Server, and is it online?
Evolution Staging Server reports offline. The last reading came 28 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
How is Evolution Staging Server configured, and what rules are in force?
Check: gather rate. The name Evolution Staging Server does not state one. The cap on groups is 15 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto Evolution Staging Server?
Check: join. Open Rust, press F1, then enter client.connect 104.28.229.254:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.