RUST METRICSFlight deck · live data
Data live Servers11,618 Players39,799 Populated2,961 Fresh wipes 3 h88 Scan5 min
‹ All servers104.28.229.252:28015
Offline Full Queue Fresh wipe Wipe due No query

Evolution Staging Server

Offline 104.28.229.252:28015 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,717top 70%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Evolution Staging Server wipe, and when?

To tell the rhythm of Evolution Staging Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 31 days 5 hours ago the current world was made.

Lists and filters

How should you read the tags on Evolution Staging Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166406 (Build): Build 166406; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from Evolution Staging Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Evolution Staging Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Evolution Staging Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Evolution Staging Server sit in the rankings?

Ranking for Evolution Staging Server: #16,717 on seven-day player hours, top 70% of all ranked servers.

What player count does Evolution Staging Server carry?

Status for Evolution Staging Server: offline. Last seen 28 days 9 hours ago.

Server details

Which location does Evolution Staging Server run from?

No region comes from Evolution Staging Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.28.229.252:28015.

What Rust version is Evolution Staging Server on?

Version check: Rust network protocol 2634 and build 166406 on Windows, run by Evolution Staging Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Evolution Staging Server, and is it online?

Evolution Staging Server reports offline. The last reading came 28 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.

Map and rules

What settings and rules apply on Evolution Staging Server?

Check: gather rate. The name Evolution Staging Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Evolution Staging Server on?

Check: map. Procedural, generated by the game, on Evolution Staging Server.

How to join

How can you get onto Evolution Staging Server?

Check: join. Open Rust, press F1, then enter client.connect 104.28.229.252:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166406
Build Build 166406.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.